
- #LOGIN TO OS GRID WITH PHOENIX VIEWER MOD#
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Just move the mouse back to the centre of the screen and the full VR view should appear. It is usually because the mouse is placed towards a corner or edge. It can be confusing though if you enter VR mode and find that part of the view is black. This is to allow easier access to menus, user interface buttons and HUDs.
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Vive and Oculus should have similar functionalities which can be accessed from SteamVR settings.For Vive it is called Motion Smoothing.įirestorm VR Mod shifts the display in VR mode to an edge if the mouse or pointer is placed towards an edge or corner of the viewer window. This will make the HMD interpolate between frames and create a smoother experience. In WindowsMixedReality it can be done by uncommenting “motionReprojectionMode” : “auto”, in the config file located at “C:\Program Files (x86)\Steam\steamapps\common\MixedRealityVRDriver\resources\settings\default.vrsettings”. If your VR hardware cannot maintain constant 90 FPS you could try enabling motion reprojection in your HMD.
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WindowsMixedReality users may need to press windows key + Y to unlock the mouse when the HMD is worn.Firestorm VR Mod works best while sitting and using mouse and keyboard.Peter Kappler also offers the following advice… Moving the mouse to the corners or the sides will shift the screen to this direction so menus or buttons can be accessed more easily.įor issues on some specific headsets you might wish to try the Firestorm VR Mod Discord Channel: P373R-WORKSHOP by p373r_kappler.In the camera floater two buttons has been added to offset the HMD’s base rotation.This may be subject to change in future versions. It is better to disable the HMD’s direction interface when editing and flying with the camera. Press F4 to disable and enable HMD’s direction changes.Hold F3 to see some debug info ( example here).Pressing TAB for VR mode reloads the config file. “ C:\Users\your_user_name\AppData\Roaming\FirestormVR_圆4\vrconfig.ini”Īnd which can be edited directly. By pressing F5 on the last menu entry the menu will close and save the settings in a config file which is located in.Press F5 again to switch to the next menu entry.Press F6 to increase the selected value.The settings menu works only when VR mode is enabled. Press F5 to open the settings menu, you should see a text menu in the middle of the screen.Press TAB key to enable and disable VR mode.Do this each time you want to enter VR mode after starting up. Press CTRL+TAB to load or unload the SteamVR driver.VR Mode instructions are available via prompts in the viewer or via information on. ĭownload the release installer from the “Assets” list at the bottom of the entry for the latest version available at Releases.
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Peter Kappler maintains “P373R VR Mod” source code modifications to allow the Firestorm Viewer to work with VR headsets at – go there to download his latest viewer add on modification source code and for his usage information, advice on trouble shooting, has created an automated scripted build system initiated by using GitHub Actions (GHA) which merges Peter Kappler’s VR Mod code additions into stock Firestorm and which can autobuild a release executable version.

P373R-WORKSHOP by p373r_kappler Table of Contentsįirestorm 6.1 includes support for EEP (the Environmental Enhancement Project), support for the Chrome Embedded Framework Live Video Streaming, and various improvements for OpenSim support.

Firestorm VR Mod is now available from (Assets)įor Firestorm VR Mod community support use the Discord Discussion Channel: NFL footage © NFL Productions LLC.Firestorm VR Mod 6.9 was released on 30th March 2022 and created using “GitHub Actions” (GHA) thanks to The user instructions are identical to Firestorm VR Mod 6.4.12 as described below.įirestorm VR Mod is a version of the popular Firestorm Viewer for Second Life and OpenSimulator with modifications to provide VR capabilities for VR Head Mounted Displays (HMDs) via SteamVR. All other NFL-related trademarks are trademarks of the National Football League. NFL and the NFL shield design are registered trademarks of the National Football League.The team names, logos and uniform designs are registered trademarks of the teams indicated.
